Feature Review
Metal Gear Solid
***
The current
desktop computer has far more power than the average user needs
and its potential is only tapped by the hardest of hardcore games.
Unfortunately, that's not where the money is for many software
companies. A game whose sales are chart-topping in the PC and
Mac arenas would be considered only moderately successful, or
perhaps even quaint, if matched up against the earnings of the
latest PlayStation or Dreamcast blockbuster. With a less-than-stellar
financial outlook, only the best of the best console games ever
get ported over to the computer platform where, theoretically,
they can really shine, with better graphics and additional features.
While the
port of Final Fantasy VII from PlayStation to PC was a
rocky one, resulting in a buggy game whose low-resolution artwork
was transferred directly, making the game's backgrounds look disjointed
with the high quality 3D of the PC, it finally gave computer owners
a taste of what console gamers had been enjoying for years. Not
to mention some of the headaches that come along with consoles
as well, such as only being able to save your games at predetermined
points.
Metal Gear Solid
(MGS) follows in this tradition. While MGS is a
great game, involving stealth and quick thinking on your virtual
feet, amid a world of international intrigue and espionage, the
experience has only improved slightly in its translation--considering
the added horsepower it is running on.
While seeing
it in high-resolution is a sight to behold, the blurry textures,
low-polygon characters, and straight from PlayStation blocky fonts
detract from its presentation quality and make it look quite modest
compared to modern PC games. Overall, however, the world of MGS
has never looked better. If you are a fan of the game, you will
definitely want to check it out in the PC format to see it in
all its visual glory, if only once. I would not recommend purchasing
it, as it is the same game--though it does include the "VR
Missions" add-on disk, which is full of training simulations,
arcade timewasters, and a whole lot of corny stuff which could
have only come from Japan.
But for
people who have not yet played the game, it is a welcome addition
to the PC's repertoire, especially for those who grew up on Nintendo,
but find the sprawling complexity of many PC games to be off-putting.
MGS offers short-term goals that keep the excitement level
up, while never turning into a twitch-fest or button-masher, and
instead, make you rely on your wits. MGS offers a lot more
than just nostalgia and is well worth picking it up.
by Richard Leader